Tiny Kings - GameJamEdition
A downloadable game for Windows
Credits:
3D Modeler https://itch.io/profile/crouton-king
Sound designer https://itch.io/profile/stirvy
Game Designer, Programmer, Music https://floatingchickengames.itch.io/
This was a game created for the 2024 GameDev.tv game jam!! The Floating Chicken Games Team had a lot of fun creating this game and we would like to continue development and make this a fully released game.
This is a kingdom survival game where you have to build your castle and watch how many waves it can survive. PLEASE let use know if there are any bugs with the AI as the system was created from scratch. Also let us know if the Build budget and other balance features are imbalanced so we can fix those issues as well.
I hope you enjoy our game!!
Status | Released |
Platforms | Windows |
Authors | FloatingChickenGames, Crouton King, Stirvy |
Genre | Survival |
Made with | Blender, Unreal Engine |
Tags | Cartoon, City Builder, Game Jam, stylized, tiny |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Install instructions
Download and unzip the game.
Comments
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1.0.2:
- Made a fix that possibly ends the enemy from standing still
- Fix enemy pathfinding algorithm
- Fixed a bug that would allow infinite tree removal
- Fixed a bug that would allow the enemy to walk over trees and walls
- Fixed a bug that glitched the movement of the enemies when on a raft
6/4/2024 Bug fix patch:
- Fixed a bug that stopped cannon pitch
- Fixed a bug that caused the AI to stop at trees
- Fixed a bug that would crash the game if an AI was out of bounds
- Fixed a bug that allowed placing in water
- Fixed a bug that allowed multiple castles
- Fixed a bug that allowed the AI to spawn a your castle front door
- Fixed a bug that stopped allowing placing on a tile that had an erased tower or wall
- Fixed a balance issue
The issue has been resolved!
IMPORTANT: We just found a major issue with the current build of the game that doesn't allow you to place objects! Please be patient as we figure out the issue.