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1.0.2:
- Made a fix that possibly ends the enemy from standing still
- Fix enemy pathfinding algorithm
- Fixed a bug that would allow infinite tree removal
- Fixed a bug that would allow the enemy to walk over trees and walls
- Fixed a bug that glitched the movement of the enemies when on a raft
6/4/2024 Bug fix patch:
- Fixed a bug that stopped cannon pitch
- Fixed a bug that caused the AI to stop at trees
- Fixed a bug that would crash the game if an AI was out of bounds
- Fixed a bug that allowed placing in water
- Fixed a bug that allowed multiple castles
- Fixed a bug that allowed the AI to spawn a your castle front door
- Fixed a bug that stopped allowing placing on a tile that had an erased tower or wall
- Fixed a balance issue
The issue has been resolved!
IMPORTANT: We just found a major issue with the current build of the game that doesn't allow you to place objects! Please be patient as we figure out the issue.
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Log in with itch.io to leave a comment.
1.0.2:
- Made a fix that possibly ends the enemy from standing still
- Fix enemy pathfinding algorithm
- Fixed a bug that would allow infinite tree removal
- Fixed a bug that would allow the enemy to walk over trees and walls
- Fixed a bug that glitched the movement of the enemies when on a raft
6/4/2024 Bug fix patch:
- Fixed a bug that stopped cannon pitch
- Fixed a bug that caused the AI to stop at trees
- Fixed a bug that would crash the game if an AI was out of bounds
- Fixed a bug that allowed placing in water
- Fixed a bug that allowed multiple castles
- Fixed a bug that allowed the AI to spawn a your castle front door
- Fixed a bug that stopped allowing placing on a tile that had an erased tower or wall
- Fixed a balance issue
The issue has been resolved!
IMPORTANT: We just found a major issue with the current build of the game that doesn't allow you to place objects! Please be patient as we figure out the issue.